A few days ago, while reading several of the posts about the problems locating visual novels and text-heavy media, it occurred to me that generating and sharing interactive fiction might be a fun project. I searched the forums and found a couple old threads about text adventures ['Japanese "Adventure" games' at http://forum.koohii.com/showthread.php?tid=3191 and 'Online text adventure games in Japanese?' at http://forum.koohii.com/showthread.php?tid=1131 ], but no one suggested that koohii produce its own.
There are a couple systems to do this (below); they both provide for audio and images, I believe, not just plain text. Inform uses the z-machine, which has been implemented on just about any processor / platform you want to mention, including iPhone and Android, so the stories could be shared quite easily. I think Inform can also publish to the web.
Even if the user interface and/or command language isn't available in Japanese, the location and object keywords and descriptions could be.
The stories could range from straight narratives, to complicated puzzles and tasks, to walk-throughs of movie scenes or memory palaces. While an author might not get any benefit from a lot of replay of his own game (other then the fun of producing and updating it), if enough members shared stories some momentum might develop.
Inform
http://inform7.com/
TADS - Text Adventure Development System, an Interactive Fiction authoring tool
http://www.tads.org/
And there's the obligatory Wikipedia link: http://en.wikipedia.org/wiki/Interactive_fiction .
Weaselly copout ... I've only been doing RTK, no vocab or grammar yet, so I wouldn't be a contributor; however, I did want to bring up the idea for anyone who might be interested.
There are a couple systems to do this (below); they both provide for audio and images, I believe, not just plain text. Inform uses the z-machine, which has been implemented on just about any processor / platform you want to mention, including iPhone and Android, so the stories could be shared quite easily. I think Inform can also publish to the web.
Even if the user interface and/or command language isn't available in Japanese, the location and object keywords and descriptions could be.
The stories could range from straight narratives, to complicated puzzles and tasks, to walk-throughs of movie scenes or memory palaces. While an author might not get any benefit from a lot of replay of his own game (other then the fun of producing and updating it), if enough members shared stories some momentum might develop.
Inform
http://inform7.com/
TADS - Text Adventure Development System, an Interactive Fiction authoring tool
http://www.tads.org/
And there's the obligatory Wikipedia link: http://en.wikipedia.org/wiki/Interactive_fiction .
Weaselly copout ... I've only been doing RTK, no vocab or grammar yet, so I wouldn't be a contributor; however, I did want to bring up the idea for anyone who might be interested.
Edited: 2010-10-14, 5:03 am
