Tobberoth Wrote:I wouldn't wanna mess around with the anki code, since it could cause incompatabillity when a new version comes out and I have absolutley no experience in that field...bombpersons Wrote:Yeah no, Ruby isn't compatible with Python at all. It would have to be rewritten, but it wouldn't be hard. It would still simply be reading a deck file and saving new changes to it. A simple read through the libanki code should give a pretty good idea how a deck file works. (I'm guessing the structure is quite simple, similar to an XML file or something... but I haven't really looked into it.)Tobberoth Wrote:Ruby is extremely powerful though. If RPG Maker XP isn't putting limitations on the Ruby, you could very easily work with Anki decks from it.True, but would it be possible to use libanki (inner workings of anki, in python) to it? If we can't use this then we would have to rewrite the anki deck loading, saving, spacing etc and it would be too much work.
It shouldn't be too hard get a basic RPG shell in pyton, maybe we can even cut and paste code from an existing open source python rpg?

