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I spend a long time coming up with satisfying stories, it's by far the hardest and most time consuming part of RTK for me. Sometimes I find excellent stories on this site but often times I read people's stories and I wonder if that story works well for anyone. Many of the stories I see are really just a sentence that is true and happens to involve the various keywords.
A great example of that if "fishing" [frame 172]. My first story was something like "fishing is taking a fish from the water" and I could go about 4 days before forgetting that. The sentence is true and it involves the keyword and it's elements. The problem is that there are many other sentences that are true and involve the keyword and other completely incorrect elements e.g. "fishing is best done by a river in the sun" etc. etc.
After failing over and over on that kanji, I switched my story to a scene of fishermen hauling dripping nets of fish out of the sea, picking up the fish and getting splashed with drops and I will never forget that for the rest of my life.
I also see lots of stories that look great for figuring out the keyword when you're looking at the kanji but leave me cold for doing it in the other direction.
So is it just me? Are people succeeding with this type of story? Is there some trick I'm missing. Are people just learning to recognise the keyword from the kanji and not the other way around?
Perhaps it's better to accept a poor story, knowing you're going to fail the card more often but the time saving is worth it. I'm happy enough with my progress and I should finish within the next 3 months but I'd say that for about 1 in 30 kanji I use a story from this site. For the rest I slave to make one up. I'm curious how other people get along with these kinds of stories.
Edited: 2009-06-26, 1:40 pm
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I know what you mean. It seems like you're coming up with stories that are too "literal," ie. 'taking a fish from the water.'
Try to come up with stories that are more visual, that seems to help people out. I'm pretty good with 'literal' stories, but I also know that the tricky ones are helpful to have ridiculously visual stories -- even if it takes a long time to write it in words, the picture is in you mind and it works.
Here's an example of a ridiculously visual story I came up with recently:
離 - Detach. The elements are: Top Hat, Villain, Belt, Elbow, Turkey.
That's an insane amount of unrelated elements.
There's this superhero, "Thanksgiving Man," who basically wears a turkey suit when he fights crime. (why thanksgiving man? Well, he's a turkey, and he "gives out thanks," by doing favors for people...) Anyway, in this adventure he's fighting the "Smokestack Hat Man," an evil villain who can transform into a train, and smoke comes out of his top hat. Well, to save the orphans in the caboose, Thanksgiving man flies up to the train, and lassos it with his belt, grabbing hold of the caboose, and pulling himself up to it. He elbows the connector between the train and the caboose to break it free. He saves the day again.
Do you see what I did here? The visual is pretty easy (a top-hatted villain and a turkey using his belt and elbow to save the day), but the story itself is ridiculously long to type out.
Just try being more visual. It seems to help with the tricky ones.
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It's hard to predict what will really work.
I've had stories that I thought were so vivid I would never forget them for the rest of my life that ended up not working at all and some boring stories that just stick no matter what.
Also in some cases I don't really have anything I could describe as a story, just a vague association of ideas and yet I keep remembering the kanji.
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Personally I find that focusing strictly on the primitives with no real story at all to be effective.
Status is a Tree for Each. (frame 239)
Twig is Walking over Tree.
Status Quo is a Turtle & Dog.
Escape _A_ Portent. (stressing the A reminds me of the road bit)
Create _A_ Revelation.
Main thing that I try to do is make the shortest sentence possible out of the primitives. One thing that makes a big difference for me is for the keyword to be at the beginning of the sentence/story, not in the middle.
Doing it like this lets me make my "stories" instantly and use the extra time to encounter the kanji more often in the SRS if a story doesn't stick.
If i have difficulty remembering it after 2-3 times, I take a quick peek at heisig's story or the stories on this site. Usually the mere action of doing this reinforces my memory, NOT the new story (I don't always find a new story I like).
Edited: 2009-06-26, 3:00 pm
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I copy most of the stories from the site (I'm at 1,900 now with maybe 20 of them being my own) but when I review I never actually say the story, I just seemed to have automatically assigned the primitives to the keyword. I guess I remember the sentence more than a visual. I've managed to plow through some 40-50 kanji lessons in less than 20 minutes and still have a retention rate of above 85%. I thought after a while I would crash wreck and burn but for some reason I haven't, so...I guess lucky me?
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When I've come across kanji where even the story didn't help, then I brute forced them the by their parts.
Ex: FISHING = WATER + FISH
...and it worked.
I always made sure to analyze kanji on my own before even reading any explanations by Heisig. I made my own story for every kanji too.
Edited: 2009-06-27, 8:14 pm
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Yeah, some of the top stories on this site, as per the Heisig method, are technically horrible. Sometimes you get top stories like "a carrier is a boat with missiles". While that may work for for the story writer and some others, it actually violates the philosophy of using visual memory. I generally need a really odd ball story to help things stick in my mind, and even that isn't a guarantee it will work.
Different strokes for different folks I guess. I'm just often surprised how many times stories get a ton of votes when they actually contradict the very philosophy of the method we are trying to follow.
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Unfortunately, the voting system favors those that were posted early in the life of the website. Of course, some of the stories are nothing more than sentence mnemonics with no visual flair. Yet, they were posted first, had a few favorite them as even a sentence mnemonic can work. After that, I think some people favorite a story that others have made a favorite without too much thought. Not much you can do as it is human nature to back what is perceived as a winner.
There's a few ways to help the favorite system: If you notice a story that absolutely is the best, yet is stuck at the bottom, post a note about it on the forums. Those stories will rise to the top as people on the forums go to the story, read, and might even agree.
Oddly enough, it worked for two of my stories (Judgment and Exhaust). I was asking why they were being reported, then the cards favorite count began to rise.
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This is simply an issue that cannot be decided collectively. Effective stories are stories that work for the individual who created them, or came across them, and they are very unlikely to be universal. Heisig was obviously someone who learned effectively using visual memory. Heisig himself would probably admit that this does not necessarily work as effectively for some people as it did for him. Some people are going to use word play, simple mnemonics, or a combination of all methods. Claiming that any one method is superior to all others, and at all times, is a bit absurd to my way of thinking. What is effective is simply what works. And what works is almost surely going to vary from individual to individual, as we all bring our different life experiences, etc., to bear on the task at hand.
Edited: 2009-06-28, 6:06 am
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I guess I prefer to see an image of the characters within the stories acting out a scene in my mind, my stories tend to be written within the order each primitive is written, although if there is a primitive which can only be in one place I know I can be more flexible. I guess it's just down to the way an individual's mind works in how they organise things. I find stories that make me laugh tend to give me a higher retention over time, however I think the majority if keywords are pretty tricky to twist into something comical. Instead of copying every decent story I come across I find it useful to take the elements I like, throw away the parts that I don't, and modify it to suit my own methods.
...And it's took me until frame 1531 and 9326 reviews to figure that out. O_o
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"fishing" was one of those 'easy' ones that I learn without a story so to speak. "When you go fishing, you get the fish out of the water", I find it strange how people fail these easiest ones yet master the really tricky ones with 4 different primitives that have nothing to do with each other.
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I was having a lot of trouble with linking the word into the story. As soon as I got onto the story I was all set. This continued no matter have detailed and vivid the story was. My solution was to make a rhyme or rhythmic phrase which linked from the keyword to the story, then the story takes over.
Keep in mind that the stories you create now, if they imprint a clear mental picture, will forever be associated with those kanji. If you one day live in Japan or are otherwise exposed to kanji often due to your job or such, what kind of mental environment will you be creating for yourself if flashes of blood, gore and violent sex appear everywhere you look? Creating a slightly less graphic image might not be as much fun or easy to remember in the short term, but will perhaps create a less distorted world-view later in life. Imagination is a very powerful creator of reality. The mind can make a heaven out of hell, a hell out of heaven. Every time I see kids strung out on drugs here in Hawaii, I am reminded of that.