OK- Need help with two things. First, I should tell you where me and my team are at with this:
Progress Video
We can basically do whatever, except for certain stuff like 3D models, movies, animated text... All of the basic text is figured out.
Need help with:
1. Machine translating. How do I machine translate this? I have 121,000 lines (approx.) to do, so I'd like some way to automate it.
2. The game supports furigana, but it isn't often used by the original developer. I want to prepare a version with full furigana. I prepared two examples for you: One from the original game and a custom one.
http://imgur.com/a/AnWt4
In the game script (original example) it looks like:
『魔導杖#6Rオーバルスタッフ#』
#6R means it should be displayed atop the previous 3 characters. There are codes for anywhere between 1 and 9 characters (more than that is not possible).
The closing # means it should go back to normal text display after this.
I need a way to run mecab. Mecab breaks apart a sentence into fragments and computes furigana for each one. There are lots of lines, so I need a way to automate it. If I had some output from mecab, like that you find in Anki, I could easily write a program to convert this into the script code you see above.
One thing I can think of is make an Anki deck with all the lines from the game, import into Anki, bulk add readings, then export & convert. Will that work?
Progress Video
We can basically do whatever, except for certain stuff like 3D models, movies, animated text... All of the basic text is figured out.
Need help with:
1. Machine translating. How do I machine translate this? I have 121,000 lines (approx.) to do, so I'd like some way to automate it.
2. The game supports furigana, but it isn't often used by the original developer. I want to prepare a version with full furigana. I prepared two examples for you: One from the original game and a custom one.
http://imgur.com/a/AnWt4
In the game script (original example) it looks like:
『魔導杖#6Rオーバルスタッフ#』
#6R means it should be displayed atop the previous 3 characters. There are codes for anywhere between 1 and 9 characters (more than that is not possible).
The closing # means it should go back to normal text display after this.
I need a way to run mecab. Mecab breaks apart a sentence into fragments and computes furigana for each one. There are lots of lines, so I need a way to automate it. If I had some output from mecab, like that you find in Anki, I could easily write a program to convert this into the script code you see above.
One thing I can think of is make an Anki deck with all the lines from the game, import into Anki, bulk add readings, then export & convert. Will that work?

it should be pretty easy to compile under Cygwin, and you use it the same way as MeCab.

!