dtcamero Wrote:hitting 'good' will give you 10-15x your number of added cards every day.
That seems like too much. The interval multiplier is 2.5, for good. That means these are the delay groups (rounded down):
1, 2.5, 6, 15, 39, 97, 244, ...
Each card is moved into the next group, every time you hit good on it.
Let's say I've been adding 10 cards each day (since the dawn of time), and always hit good (no failures). [s]That means each day, you'd be getting 10 cards from the first group, 10*(2.5-1)/2.5 =6 from the second group (all the cards added in the previous 2.5 days, except the cards added the previous day, divided by the number of days available to review them), 10*(6-2.5)/6 = 6 (the equation is wrong, but only because I rounded down previously) from the third group, etc., and it would all add up to a fairly large number (six reviews from each group, but there would be a lot of groups - not as many as you would think, but still a lot).
Assuming you've only been adding for 3 months instead, the number would be 40, because you only have 6 groups.
P.S. Sorry, I got anal with the math. I'm pretty sure this is correct though. Not very useful (since the no failure assumption is silly), but correct. It does kinda illustrate the point that it's the failed cards that kill you: when you're doing 10 times as many reviews as you add cards, the failures are responsible for over half of your reviews. So it's a good idea to focus more on mnemonics, to learn the cards properly to begin with.
Edited: 2014-03-04, 12:17 pm