By the time you get to the end of RTK1 (I haven't added them all to this website, but I finished my initial study through number 2042 yesterday, hooray!) you're probably pretty good at this game, but at least for me it took a while to understand how to make memorable stories that would lead to easy memorization of the kanji.
There are also some choices involving organization of primitives that you need to make early on which are not that easy to change later, such as whether to lump several small primitives into a single bigger one, and conversely, whether to split a given primitive into two based on either location or how it's drawn.
I think an interesting and potentially useful topic would be what people think would have helped them to know when they were starting out.
Memorization is obviously quite individual, so I imagine that different people may have different views, but the following are some of things that I think would have helped me...
To remember from keyword to Kanji, the most important thing is that the story is memorable, not that the keywords necessarily fit that well into the story. For example, a kanji which has been difficult for me is "wash", which uses "water" and "before". It would seem that there's a natural story here, something along the lines of "wash with water before doing something". The problem is that this story isn't memorable, you'd be better off having a more exciting story even if it didn't connect as well to the primitives.
An example of a story that worked well for me because it was memorable was erikkusan's story for "detach". The primitives are used in a completely arbitrary fashion, and don't fit that well into a coherent story, but because the story itself is fixed in my mind well I have no trouble remembering it.
Often I make up a story by thinking of the keyword independent of the primitives and seeing what images come to mind. I then pick the most vivid image and somehow work the needed primitives into it, even if they aren't that great of a fit.
I initially resisted combining primitives and "personifying" some of the abstract primitives (so "finger" becoming "Shrek"). I felt that this would just add more clutter to my brain, and it also felt a bit phony; if a primitive means "finger" why think of it as something else. But now I think that these kind of mnemonics are useful, the point of RTK1 is just to hang a label on each kanji, how you get there and what the exact label is doesn't matter so much.
For combining primitives, if a given pattern occurs more than about 3 times, I generally tried to combine it. So, for example, the "broom crown crotch" pattern that occurs in "lie down", among other places, I made into "Cinderella".
By the way, "crotch" I found impossible to work into stories, I think viewing it as "buttocks" is much more productive.
Sometimes to help in remembering placement or the way a given primitive is drawn it's useful to split a given primitive into two. Heisig does this to a certain extent, but I think it can help to split more of them. Since a primitive that is repeated a lot is easy to remember, this doesn't add much of a burden as far as memorization.
For "wheat" I use the image of a "wheat stalk" when it's to the left, and "cream of wheat" or "cooked cereal" when it's above. For the moon/flesh primitive I try to use "moon" or "month" when the primitive is curved, and "flesh" or "body part" when it's written with straight lines (unfortunately I started this part way through, so I'm not completely consistent with this). "Heaven" is written two different ways (with the top stroke being written in different directions), for one of these I use the imagine of a peaceful heaven, and for the other a stormy heaven.
There are other primitives which I didn't split but probably would if I were starting over. For example "soil" depending on whether it's to the left or below, and "correct" which is written two different ways.
I could probably go on, but I'll stop here... I'd be interested in what other people have to say...
There are also some choices involving organization of primitives that you need to make early on which are not that easy to change later, such as whether to lump several small primitives into a single bigger one, and conversely, whether to split a given primitive into two based on either location or how it's drawn.
I think an interesting and potentially useful topic would be what people think would have helped them to know when they were starting out.
Memorization is obviously quite individual, so I imagine that different people may have different views, but the following are some of things that I think would have helped me...
To remember from keyword to Kanji, the most important thing is that the story is memorable, not that the keywords necessarily fit that well into the story. For example, a kanji which has been difficult for me is "wash", which uses "water" and "before". It would seem that there's a natural story here, something along the lines of "wash with water before doing something". The problem is that this story isn't memorable, you'd be better off having a more exciting story even if it didn't connect as well to the primitives.
An example of a story that worked well for me because it was memorable was erikkusan's story for "detach". The primitives are used in a completely arbitrary fashion, and don't fit that well into a coherent story, but because the story itself is fixed in my mind well I have no trouble remembering it.
Often I make up a story by thinking of the keyword independent of the primitives and seeing what images come to mind. I then pick the most vivid image and somehow work the needed primitives into it, even if they aren't that great of a fit.
I initially resisted combining primitives and "personifying" some of the abstract primitives (so "finger" becoming "Shrek"). I felt that this would just add more clutter to my brain, and it also felt a bit phony; if a primitive means "finger" why think of it as something else. But now I think that these kind of mnemonics are useful, the point of RTK1 is just to hang a label on each kanji, how you get there and what the exact label is doesn't matter so much.
For combining primitives, if a given pattern occurs more than about 3 times, I generally tried to combine it. So, for example, the "broom crown crotch" pattern that occurs in "lie down", among other places, I made into "Cinderella".
By the way, "crotch" I found impossible to work into stories, I think viewing it as "buttocks" is much more productive.
Sometimes to help in remembering placement or the way a given primitive is drawn it's useful to split a given primitive into two. Heisig does this to a certain extent, but I think it can help to split more of them. Since a primitive that is repeated a lot is easy to remember, this doesn't add much of a burden as far as memorization.
For "wheat" I use the image of a "wheat stalk" when it's to the left, and "cream of wheat" or "cooked cereal" when it's above. For the moon/flesh primitive I try to use "moon" or "month" when the primitive is curved, and "flesh" or "body part" when it's written with straight lines (unfortunately I started this part way through, so I'm not completely consistent with this). "Heaven" is written two different ways (with the top stroke being written in different directions), for one of these I use the imagine of a peaceful heaven, and for the other a stormy heaven.
There are other primitives which I didn't split but probably would if I were starting over. For example "soil" depending on whether it's to the left or below, and "correct" which is written two different ways.
I could probably go on, but I'll stop here... I'd be interested in what other people have to say...
