I don't think any rikai can work with visual novels but maybe Kanjitomo can? It is an OCR popup dictionary. If it doesn't work directly in the game, you can take a screenshot and use kanjitomo on the photo file.
I see. I don't read visual novels so I had no clue a lot of the visuals were static.
In terms of extensive reading, I find that I try my best to do it in the purest sense: that I read without using a dictionary. Do I know every word I read? No. But I usually reread so I can do my lookups then.
I don't know if there is a backtrack feature in visual novels so it is probably best to extract the dialog somehow with a reader program or if you can't, OCR like Capture2Text or various screenshots.
(2016-06-08, 4:27 pm)cracky Wrote: This is a really good form of production card but I don't think it would work well with visual novels. The images are mostly static so you'll have a lot of images that look mostly or even exactly the same. These images will get associated in your brain and you'll associate all of the words that use them, it will turn into a hindrance instead. This method works well for anything with unique images though.
As to the original topic. I think that if you want to save time then the best thing is to stick with the core deck a bit longer, at least until like 6k. Not every word is something you'll run into all the time but most are so it's still a good use of time. Keep adding to your other deck when you can manage it.
I see. I don't read visual novels so I had no clue a lot of the visuals were static.
In terms of extensive reading, I find that I try my best to do it in the purest sense: that I read without using a dictionary. Do I know every word I read? No. But I usually reread so I can do my lookups then.
I don't know if there is a backtrack feature in visual novels so it is probably best to extract the dialog somehow with a reader program or if you can't, OCR like Capture2Text or various screenshots.
Edited: 2016-06-08, 4:37 pm
