Proxx Wrote:D'oh! Didn't think of that.Quote:Giving more xp for 'Easy' vs 'Good' or 'Hard' will only encourage inaccurate responses imo.Currently, I am giving 1 for Hard, 3 for Good and 5 for Easy. A hard card is earlier due again than an easy card. You can therefore answer it "more often", I think giving less EXP is a fair solution.
These fancy programmers with their logic...
